Scott Martin
Turn-Based Combat Remade
(Unity)

Control Room simple room with an encounter.

This image shows the battle screen for the game.


Control Room simple room with an encounter.
This is a small gameplay prototype of an upgraded and improved TurnBasedCombat system that was seen in my Polybius Game.
For this project, I was the sole developer so I worked on creating all the functionality behind the combat system and creating the data stored inside the different classes.
The main improvements I made were adding more options for the player to choose in combat with up to 4 special moves and items, adding in the ability to encounter multiple enemies and being able to select which one to target and also a random combat generator that sets what enemies will be generated and how many will appear.
Engine: Unity
Programmed with: C#
Game Video: https://www.youtube.com/watch?v=jPKmoDKvjrY
Itch Page: https://flameninja.itch.io/shortturnbasedcombat