Scott Martin
The Hunt
(Game Maker Studio 2)

This is the first room of the forest where the player learns the motivation behind the antagonist

the first combat encounter of the game is against a group of enemies that chase the player down.

In the final boss the player comes across the antagonist who has been mutated by the spirit of the hunt from the stone he stole.

This is the first room of the forest where the player learns the motivation behind the antagonist
The Hunt is a top-down shooter inspired by a myth about a stone that contains the spirit of the hunt. In this game, the player will have to fight through multiple combat encounters to face off against the main antagonist and finally seal the spirit of the hunt back in the stone.
I was the sole developer where I used the visual programming language to create 2 general enemies one ranged one melee, I created a boss fight with randomised attacks, A dodge mechanic that makes it so the player can't take damage mid dodge and finally 2 weapons what the player can swap between to reload and to fight the multiple enemies.
Engine: Game Maker Studio 2
Programmed with: Drag'n'Drop (Visual Programming)
Game Video: https://www.youtube.com/watch?v=K-geEYzR7mA