Scott Martin
Polybius
(Unity)

Control Room simple room with an encounter.

This image shows the battle screen for the game.

This displays the Special move menu in the turned based combat.

Control Room simple room with an encounter.
Polybius is a Top-down Turn-based RPG inspired by the Polybius myth where the player has to fight enemies while escaping an experimental laboratory and destroy the Polybius machine that brought him there in the first place.
As the sole programmer, I worked on all functional elements with the main focus being on the turn-based combat system where the player and enemy take turns making actions in order to win the battle. This game also features multiple enemy types.
Engine: Unity
Programmed with: C#
Game Video: https://www.youtube.com/watch?v=vMCfgX6JQGg