Scott Martin
Third Person Action Prototype
(Unreal Engine)

This image displays some visual upgrades from the newer version of the prototype including general improvements and a new save feature shown off in the video below.

Starting room showing UI

Boss fight at end of prototype against the Giant boss

This image displays some visual upgrades from the newer version of the prototype including general improvements and a new save feature shown off in the video below.
Third Person Action Prototype is a test game prototype based on games like Dark Souls and Dragon's Dogma.
This Prototype's gameplay is Action combat mixed with RPG mechanics like Quests which the player can complete with rewards, an Inventory system allowing the player to equip and store items they can use later and a levelling screen allowing the player to decide what elements on their player they wish to improve e.g health or strength for damage along with a new Save game feature allowing the player to save there progress, items and other elements.
Engine: Unreal Engine
Programmed With: C++ and Unreal Blueprints
Prototype Video: https://www.youtube.com/watch?v=eK0Y1Sxt80M&feature=youtu.be
New Prototype Save Game Video: https://youtu.be/xqm37BHt3NA